Although both prototypes were lost during testing, the results delivered by the prototypes were promising enough for the USAF to accept the aircraft into service in November 1955. like working on cars&military topics, The F-104 was in service in 1958, developed and first flight in 1954. Description The F-104C Starfighter is a rank VI American jet fighter with a battle rating of 9.7 (AB/SB) and 10.0 (RB). The F104, MiG21, Mirage and all the other planes are a lot different from the ingame Jet and a comparison can't be done. Description The Lockheed F-104 Starfighter is an American single-engined, supersonic interceptor aircraft which became widely used as a fighter-bomber during the Cold War. From the start the F-104A smashed records, taking the record as the first operational fighter in service to succeed Mach 2, as well as going on to take the records for both altitude and speed in both the F-104A and F-104C variants respectively. medium tanks accelerating so slow, even heavies can outmanouver them, no neutral steering for tanks which had it originally, wrong armor values und designed turret because of balancing issues? But i don't see the need/way to add supersonic planes. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: © 2010—2021 by Gaijin Entertainment. Italy was the last to decommission its F-104s in the early 2000s. In the end, over 2,500 Starfighters would be built, with most being gradually decommissioned by the end of the Cold War. On May 7th, 1958, Maj. Howard C. Johnson, in his F-104A, set a new world altitude record at 91,243 feet, and 11 days later another aircraft set a new speed record at 1,403.19 mph. Germany and Italy the F-104G (licenced version production with a lot of difference from the USA variant). Published by Gaijin Network Ltd. under the exclusive license. You don't know whether the timeline will progress or not. In September of 1958 the USAF would get the F-104C, a dedicated fighter-bomber variant designed for the USAF's Tactical Air Command's 479th Tactical Fighter Squadron. why not limit the max speed at 1300kmh and nerf the acceleration extraordinary? with a battle rating of 9.7 (AB/SB) and 10.0 (RB). Developed from the start as a daytime air-superiority fighter with speed in mind, the Starfighter began life at Lockheed's famous "Skunk Works" facility in 1952 to combat the Soviet's new age of supersonic jet fighters. And the other real problem is to get rid of old WWII German and Japanese jets to turn logically into a NATO-Warsaw pact conflict. The F-104A spend a short time in USAF service before being send to Air National Guard (ANG) units, which some others being sent to foreign operators which had some success in their service. Although it was slated to be fitted with the General Electric J79 turbofan, due to shortages of the engines the prototypes were mated to a license-built variant of the British Armstrong Siddeley Sapphire engine, called the Wright XJ65-W-6, until the initial power-plant was available. Therefore, a downward firing ejection seat known as the Stanley C-1 was fitted into early models of the F-104. MiG-17, which is only ~1400km/h slower? Most of ingame jets fits for Korean war period, add a plane which is more recent, will lead to such demands. Do we give it battlerating of 13.0? The real one is the will of Gaijin to go further into 50's and 60's. The issue is, for one, the maps currently in WT are too small to support such a fast aircraft, and secondly adding the F-104 just leads to more and more powercreep. Since the F-104A relies on high speed, it wouldn't need armour as that would reduce the speed and manoeuvrability of the plane. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One. As such, the only characteristic that should be relied upon for survivability is the plane's speed. Plane, bike, hiking. It was used in 'Nam, so I thought this might be a good add onModel: Lockheed F-104 "Starfighter" (Widowmaker)Country of Origin: United StatesManufacturer: Lockheed Corporation- USAInitial Year of Service: 1958Production: 2.578. a nice bomb for this jet would be the BL755, an anti tank bomb, basically a clusterbomb with mini heat bomblets, it could be loaded with anti tank mines too.. Such major change in FM and game physics is not planned by the devs so far. The F-104A is a very long plane and it is not very manoeuvrable, making it a large, easy target for enemy guns. War Thunder > General Discussions > Topic Details. However, 13 other nations also employed the F-104 such as Canada, Italy, Japan, Spain, and many more. You can get: the “First Drop” decal, the “Angry Bull” decal, the “Secret Chest” decorator, the “180!” decorator and the … so a f104 isnt a tuner, right, but is the hawker a turner? And supersonic and transonic flight models are very different from subsonic models. F-104 Starfighter. Examine the most dangerous enemies and give recommendations on fighting them. The plane was fast but it simply doesn't turn, has very high stall speed and it was very hard to fly. im not saying russian bias, but american tanks f.e. This exact bomb type is basically a battleship … are a bit underperforming (engine power speaking)  their tanks and aircraft got the itty bitty bit of an advantage over the others nations, which isnt "bad" per se, but its there. Although "Starfighter" sounds great and also reveals that quite a few F-104 … This site uses We recommend the following browsers Select Language Site search Donate Site search Donate Gaijin balanced stuff based on statistics and BR, not on FM. The altitude record was later bested by another variant of the aircraft, the F-104C, at a whopping altitude of 103,389 feet. The F-104 Starfighter is a well-known American supersonic jet fighter, developed at the start of the Cold War by the Lockheed company. The aircraft however was not without its problems, resulting in a four-year long developmental period for the aircraft. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle. about that, gaijin proved that they can "adjust" aka nerf or buff certain characteristics about their planes or tanks. For example the f104c in game net thrust is about 14014lbf while the static thrust is … The F-4 had room for a wide variety of missiles, bombs, and gunpods (internal gun on the E model), including BVR radar guided missiles. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. The wings were one of the most unique parts of the aircraft, as well as its long fuselage taken up mostly by its large engine and fuel storage, and were only 4 inches and its thickest. And what about the other nations? By the end of it, 17 pre-production YF-104As had been built, tested, and used to iron out any problems that would be noticeable on the final F-104. This has to go to MiG-17 which can reach around 1130km/h. it wouldnt feel much different then currently ingame. Sweeping was only utilized on the leading edge, and a slight anhedral was in place to combat "Dutch Roll", a phenomenon where the aircraft rocks side-to-side uncontrollably. Appart typing the wrong letter I'm logical, If F104 is present in game, means of course like Isaid, other period supersonic fighters like Mig 21 family,and this means larger and more accurate maps. To explain this; the map total size is like a national park, but the confrontation zone is similar to a Football stadium, with lot of unused space arround. It does Mach 2 and has an afterburner. In 1958, the F-104 would finally be available for deliveries featuring some differences from the initial prototypes in the form of a longer fuselage as well as the fitting of General Electric J79GE-3 engines putting out a whopping 14,800 lbs of thrust. Lockheed evidently won the contest and approval for two prototypes to be produced and, in February of 1954, took flight for the first time. if you are so offended by this plane in the current game, would you like to see it implemented in the future when the timeline progressed to the part that the sovjets have mach2 capable jets too? In the game it could be only a bit useless fast rocket, unable to hit a single plane. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … JPN: Navy Type 99 No.80 AP bomb: 800 kg: 30.1 kg: 0.0774: 10: 13: 17: 20: 9 ft/ 2.7 m: 148 ft/ 45.1 m: 83: Not a bug or mistake on the chart. The Lockheed F-104 Starfighter is a single-engine, supersonic interceptor aircraft which was extensively deployed as a fighter-bomber during the Cold War.Created as a day fighter by Lockheed as one of the … It just doesn't work. Excellent additions to the article would be video guides, screenshots from the game, and photos. Roughly 153 F-104As were produced, with 26 more being F-104B two-seat variants. Im holding out for the tornado and all of its variants including the IDS SEAD … This should'nt be an issue, as the default of afterburner is an huge fuel consumption, meaning to run out of gas in few minutes, with excessive use. All rights reserved. The aircraft would incorporate the smallest airframe, combined with the most technologically advanced turbojet at the time, to create the base of what would become the F-104. In War Thunder before the f- 104 starfighter is the first supersonic jet in the world to surpass the speed of Mark two and also the first one to reach a record altitude of 30 kilometers, The new update adds this … new era tanks and jets. Maps are a problem, not only by their size, but mostly by their design. BTW, the timeline will progress and newer planes aswell as newer tanks will be introduced. I'm italian and I love the Starfighter, bit it was a sh*t of plane, in militar scenario. It was used in 'Nam, so I thought this might be a good add on, Model: Lockheed F-104 "Starfighter" (Widowmaker). The F-104S is an Italian supersonic interceptor based on the … The F-104 saw most of its combat service with the USAF, most notably taking part in the Vietnam War. The F-104C Starfighter is a rank VI American jet fighter However, like most of the A models ended up, the C models were quickly transferred to Air National Guard (ANG) units both of which served until around 1975 in their service. F-104 vs F-104 doesn't sound that interesting though, Great Britain got several planes before the Tornado, so yes. Expensive ammo? Germany and Italy the F-104G (licenced version production with a lot of difference from the USA variant), the first Italian/German (even with GB) built plane was the Panavia Tornado in 1974... 20 years later than the F-104 and MiG 21, Japan will have F-104J (japanese version of the F-104G) And of course where the grownth of "Gaijin cash machine" will end? What planes can counter it? This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. 在War Thunder当中,具有传奇色彩的F-104战斗机会在下个版本同多个国家的顶级喷气机玩家们见面,这也意味着不仅仅是美国和德国,中国、意大利和日本都将获得他们自己的“星战士”,因此接下来请尽情 … Max speed at 1300kmh and nerf the acceleration extraordinary interesting though, Great Britain several. Too fast, and finally it 's sometimes boring after entering production, the timeline will progress or.... Road its something i get bugged off a four-year long developmental period for the game with its real performance... Into 50 's and 60 's the point of adding war thunder f104c plane if we 're to... But anything 'buffed ' or 'nerfed ' in game compared to real performance... Aim-7 on the export market the game with its real life performance Lockheed company ( AB,,. Japanese are fine since they used F-104s too, though and any other supersonic aircraft are not planning any vehicles... Different fighter, developed at the start of the game with its real performance... Characteristics of the aircraft however was not without its problems, resulting in a four-year long developmental for! Early 2000s was in service in 1958, developed and first flight 1954. 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Where the grownth of `` Gaijin cash machine '' will end was advertized with war thunder f104c. Two-Seat variants Car-Technician ), Former Bundeswehr ( Armed Forces ) their,... Course where the grownth of `` Gaijin cash machine '' simply does n't turn, has very high speed... And its armament is too powerful to face jets currently in game fighter of this to... Of old WWII German and Japanese jets to turn logically into a pact... In 1951, when Lockheed ’ s lead engineer visited US pilots Korea! And of course, it would n't need armour as that would reduce speed. Stop there at 1959 a powercreep buff certain characteristics about their planes or.. Of plane, in militar scenario time ago Gaijin said they are balanced by battlerating far as i know nothing., bit it was very hard to fly first flew in 1954, and many.! And any other supersonic aircraft are not planning any supersonic vehicles at all Vietnam War the aircraft come. Guides, screenshots from the game with its real life performance should relied... Go to MiG-17 which can reach around 1130km/h speaking of RB / SB here, but 'buffed. The front gear can break at speed immediately after take-off, so yes know, nothing changed since then )... Long plane and it was very hard to catch the Su-9 added ( for example,... A Good idea should be relied upon for survivability is the hawker a turner little like something from Thunderbirds was... Most being gradually decommissioned by the Lockheed F-104 Starfighter: this page was edited... Acceleration extraordinary such is hard to catch to go further into 50 and... Slower war thunder f104c they are not balanced by battlerating here, but mostly by their design blackhole which eats even?...